![send data teensy 3.1 usb terminal emulator send data teensy 3.1 usb terminal emulator](https://www.pjrc.com/teensy/troubleshoot_win.png)
- SEND DATA TEENSY 3.1 USB TERMINAL EMULATOR SERIAL
- SEND DATA TEENSY 3.1 USB TERMINAL EMULATOR DRIVER
- SEND DATA TEENSY 3.1 USB TERMINAL EMULATOR CODE
Input: Adding keyboard #0: System keyboard (device id: System keyboard) Sdl_create_buffers: creating stream buffer of 25600 bytes SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT (null)Īudio: frequency: 48000, channels: 2, samples: 256 SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK (null) SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS (null)
SEND DATA TEENSY 3.1 USB TERMINAL EMULATOR DRIVER
Using SDL multi-window soft driver (SDL 2.0+) SDL/OpenGL defines: SDL_COMPILEDVERSION=2009 USE_OPENGL=1Ĭompiler defines A: GNUC=8 GNUC_MINOR=3 GNUC_PATCHLEVEL=0 VERSION="8.3.0"Ĭompiler defines B: amd64=1 x86_64=1 unix=1Ĭompiler defines C: _USE_FORTIFY_LEVEL=0 IdVendor 0x16c0 Van Ooijen Technische InformaticaīInterfaceSubClass 1 Boot Interface SubclassĪvailable videodrivers: x11 wayland dummyīuild defines 1: SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1 Here is the output of lusb -v for this device :īus 003 Device 021: ID 16c0:04d0 Van Ooijen Technische Informatica The behavior was identical with the official Debian Mame package (0.206) lsusb #9 0x0000559cfa67da55 in emulator_info::start_frontend(emu_options&, osd_interface&, std::vector, std::allocator >, std::allocator, std::allocator >&) () #7 0x0000559cfa70a68a in cli_frontend::start_execution(mame_machine_manager*, std::vector, std::allocator >, std::allocator, std::allocator > const&) () Program terminated with signal SIGSEGV, Segmentation fault. Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".Ĭore was generated by `./mame64 apple2c -window -rp -flop1 sabotage.dsk'. Starting Mame with the Teensy plugged in but without parameters doesn't trigger the crash either. Plugging the Teensy in after the game doesn't trigger the crash. mame64 apple2c -window -rp -flop1 sabotage.dsk
SEND DATA TEENSY 3.1 USB TERMINAL EMULATOR CODE
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I tried it with other games like FrozenBubble and I had no crash. The board just reports as HID device (keyboard) but it probably does something uncommon since Mame crashes on startup when I launch Mame with my controller plugged. Putty is a great tool I have never had issues with it.I am designing a custom controller based on a Teensy 3.1 board. You can control where the cursor is going to write, what color do you want to be printed #define UART_FCLEAR "\33[m" //Font clear format #define UART_FBOLD "\33[1m" //Font to bold #define UART_DWSH "\33#6" //Double width, single height letters #define UART_SWSH "\33#5" //Single width, single height letters #define UART_DHBOT "\33#4" //Double-height letters, bottom half #define UART_DHTOP "\33#3" //Double-height letters, top half #define UART_RESETSCRN "\33[2J\33[H" //cursor to top left
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#define UART_CURSORHOME "\33[H" //cursor to top left Here are some examples: #define UART_CLEARSCRN "\33[2J" //Clear entire screen You can make a really insightful terminal output with escape codes (using comands)
SEND DATA TEENSY 3.1 USB TERMINAL EMULATOR SERIAL
The issue is the way you are sending messages to the serial port, if the program is only sending lines with \n\r at the end that is what you are telling it to do, maybe you need to control the timings of the printout sequences.